Yinra Emberwind

Medium Humanoid (Elf), Neutral Good

STR
11 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
14 (+2)
WIS
13 (+1)
CHA
11 (+0)
Fey Ancestry.

Yinra has advantage on saving throws against being charmed, and magic can't put her to sleep.

Keen Hearing and Sight.

Yinra has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Shortsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Longbow.

Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

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Yinra Emberwind

Source: Explorer's Guide to Wildemount, p. 223 - Licenses and attribution