Zendikar Golem

Zendikar Golem

D&D 2024 monster: Zendikar Golem. Source: Plane Shift: Zendikar. challenge rating 10, creature type Construct, Large size, speed 30 ft. With the power of magic at their disposal, mages of the ancient past and of Zendikar's present have been able to create objects bearing the semblance of life, capable of carrying out orders and even acting independently. In a number of ancient sites associated with the Eldrazi, stone creatures have been found standing eternal guard. Created from fragments of hedrons or carved to resemble them, these constructs were intended to help the people of Zendikar eliminate the brood lineages after the titans were imprisoned, and were implanted with a fragment of the power that bound and imprisoned the Eldrazi. They have served as useful allies in battling the Eldrazi broods, and some mages have had limited success in prying the secrets of their magic from their artificial minds. Other hedron constructs are of more recent make, fashioned in imitation of the originals. These have no power over the Eldrazi beyond what their physical strength gives them, and their creators used them for menial tasks. They are most often found in the ancient ruins of the kor or in merfolk cities. The various modrons can be used to represent these dedicated constructs. The golems of Zendikar are effectively artificial elementals, and can be represented by stone golem. Mages fashion bodies from special stone and infuse them with the power of movement and limited understanding. Golems are rare and powerful, especially when shaped from stone that already possesses magical power. Construct Large 30 ft.