Pathogenist
D&D 2024 class: Pathogenist. Source: GuideDrakkenheim. Explore rules, features, and source references for this entry. Subclass of Apothecary Pathogenist The study of diseases opens doorways to many dangerous scientific discoveries. As experts in both ridding the body of sickness and the mutations of infectious disease, Pathogenists bring their study to the battlefield by using monsters and enemies as test subjects for their infections. Long years spent carefully monitoring the causes and effects of such plagues allows them to be experts at disease mutation, allowing their sickness to spread in a terrifying manner and riddle their foes with debilitating symptoms, crippling their bodies and rattling their minds. Plague Proficiency You learn the chill touch cantrip. You gain proficiency with the herbalism kit. If you already have this proficiency, you gain proficiency with one other type of artisan's tools of your choice. Pathogenist Spells You always have certain spells prepared after you reach particular levels in this class, as shown in the Pathogenist Spells table. These spells count as apothecary spells for you, but they don't count against the number of apothecary spells you prepare. 1st infect, inflict wounds 3rd blindness/deafness, biohazard 5th pestilence, venomous aura 7th blight, blood worm 9th contagion, insect plague Pathogenist Spells Pernicious Pathogens Whenever a creature casts a spell or uses a trait or feature that would cure or remove one of your diseases (such as casting lesser restoration to remove your infect spell), the creature must first make an ability check using its spellcasting ability (or its Charisma modifier, if the spell or special ability does not specify a spellcasting ability score). The DC equals your spell save DC. On a failed check, the creature's spell, trait, or feature fails and has no effect. Any material components used are expended, and any spell slot expended is wasted. Mutant Strain You can evolve your diseases to caus...