Artificer: Armorer

Artificer: Armorer

D&D 2024 class: Artificer: Armorer. Source: Eberron: Forge of the Artificer. hit die d8, primary ability Intelligence, saving throws Constitution, Intelligence Armorer Craft Magic Armor to Enhance Your Abilities An Armorer modifies armor to function almost like a second skin. The armor is enhanced to hone the Armorer's magic, unleash potent attacks, and generate a formidable defense. Tools of the Trade You gain the following benefits. Armor Training You gain training with Heavy armor. Tool Proficiency You gain proficiency with Smith's Tools. If you already have this tool proficiency, you gain proficiency with one other type of Artisan's Tools of your choice. Armor Crafting When you craft nonmagical or magic armor, the amount of time required to craft it is halved. Armorer Spells When you reach an Artificer level specified in the Armorer Spells table, you thereafter always have the listed spells prepared. 3 Magic Missile, Thunderwave 5 Mirror Image, Shatter 9 Hypnotic Pattern, Lightning Bolt 13 Fire Shield, Greater Invisibility 17 Passwall, Wall of Force Armorer Spells Arcane Armor As a Magic action while you have Smith's Tools in hand, you can turn a suit of armor you are wearing into Arcane Armor. The armor continues to be Arcane Armor until you don another suit of armor or you die. You gain the following benefits while wearing your Arcane Armor. No Strength Requirement If the armor normally has a Strength requirement, the Arcane Armor lacks this requirement for you. Quick Don and Doff You can don or doff the armor as a Utilize action. The armor can't be removed against your will. Spellcasting Focus You can use the Arcane Armor as a Spellcasting Focus for your Artificer spells. Armor Model You can customize your Arcane Armor. When you do so, choose one of the following armor models: Dreadnaught, Guardian, or Infiltrator. The model you choose gives you special benefits while you wear it. Each model includes a special weapon. When you attack with that weapon, you...