
Paladin: Oath of the Ancients
D&D 2024 class: Paladin: Oath of the Ancients. Source: Player's Handbook (2024). hit die d10, primary ability Strength and Charisma, saving throws Wisdom, Ch... Oath of the Ancients Preserve Life and Light in the World The Oath of the Ancients is as old as the first elves. Paladins who swear this oath cherish the light; they love the beautiful and life-giving things of the world more than any principles of honor, courage, and justice. They often adorn their armor and clothing with images of growing things-leaves, antlers, or flowers-to reflect their commitment to preserving life and light. These paladins share the following tenets: Kindle the light of hope. Shelter life. Delight in art and laughter. Oath of the Ancients Spells The magic of your oath ensures you always have certain spells ready; when you reach a Paladin level specified in the Oath of the Ancients Spells table, you thereafter always have the listed spells prepared. 3rd Ensnaring Strike, Speak with Animals 5th Misty Step, Moonbeam 9th Plant Growth, Protection from Energy 13th Ice Storm, Stoneskin 17th Commune with Nature, Tree Stride Oath of the Ancients Spells Nature's Wrath As a Magic action, you can expend one use of your Channel Divinity to conjure spectral vines around nearby creatures. Each creature of your choice that you can see within 15 feet of yourself must succeed on a Strength saving throw or have the Restrained condition for 1 minute. A Restrained creature repeats the save at the end of each of its turns, ending the effect on itself on a success. Aura of Warding Ancient magic lies so heavily upon you that it forms an eldritch ward, blunting energy from beyond the Material Plane; you and your allies have Resistance to Necrotic, Psychic, and Radiant damage while in your Aura of Protection. Undying Sentinel When you are reduced to 0 Hit Points and not killed outright, you can drop to 1 Hit Points instead, and you regain a number of Hit Points equal to three times your Paladin level. Once...