
Paladin: Oath of the Noble Genies
D&D 2024 class: Paladin: Oath of the Noble Genies. Source: Forgotten Realms: Heroes of Faerûn. hit die d10, primary ability Strength and Charisma, saving thr... Oath of the Noble Genies Brandish the Elemental Splendor of Genies Paladins sworn to the Oath of the Noble Genies revere the forces of the Elemental Planes. Through taking this oath, Paladins draw power from the four different types of genies-dao, masters of earth; djinn, masters of air; efreet, masters of fire; and marids, masters of water. In Faerûn, many Paladins who swear this oath hail from Calimshan, a land teeming with genies. Paladins who swear this oath often undertake quests that take them all over the Realms and across the multiverse-including the Elemental Planes. These paladins share the following tenets: Sow the seeds of creation amid the ashes of destruction. Lead with splendor and grace. Respect the elements, and fear their wrath. Elemental Smite Immediately after you cast Divine Smite, you can expend one use of your Channel Divinity and invoke one of the following effects. Dao's Crush Earth rises up around the target of your Divine Smite. The target has the Grappled condition (escape DC equal to your spell save DC). While Grappled, the target has the Restrained condition. Djinni's Escape You Teleportation to an unoccupied space you can see within 30 feet of yourself and take on a semi-incorporeal form, which lasts until the end of your next turn. While in this form, you have Resistance to Bludgeoning, Piercing, and Slashing damage, and you have Immunity to the Grappled, Prone, and Restrained conditions. Efreeti's Fury The target of your Divine Smite takes an extra 2d4 Fire damage, and fire jumps from the target to another creature you can see within 30 feet of yourself. The second creature also takes 2d4 Fire damage. Marid's Surge The target of your Divine Smite and each creature of your choice in a 10-foot Emanation [Area of Effect] originating from you make a Strength saving throw again...