Helm
D&D 2024 deity: Helm. Source: Forgotten Realms: Heroes of Faerûn. pantheon Faerûnian Helm is a god of vigilance and protection-the ultimate guardian, watcher, and sentinel. He is venerated by those who must remain watchful for enemies or danger. Helm is a favorite deity of those who make a living by protecting someone or something, such as bodyguards, members of the city watch, and the guards of a treasury vault. Helm embodies the spirit of watchfulness without regard for good or evil. In legends, he is honorable and keeps his word to a fault. During the Time of Troubles, he guarded the celestial stairways, preventing the gods from ascending them and ensuring they continued to walk Faerûn. Helm appears as a towering figure in full plate armor with a concealing visor. When he speaks to mortals, he materializes in as a massive armored figure or sends a Planetar to deliver his word. Helm's faith has known dark days. He was slain in a duel with Tyr-a tragic injustice some say was arranged by Cyric. But worship of Helm never faded. Most of his followers believe the Watcher can't be vanquished, and his return after the Second Sundering verified that belief. Helm's priests teach followers to be vigilant, aware, and prepared for one's enemies. Patience, clear thought, and careful planning will always defeat rushed actions. Those who favor Helm strive to be alert, clearheaded, and true to their word. These traits don't necessarily make them nice people, however, and many consider the faithful of Helm to be inflexible and merciless. Chosen of Helm-called Sentinels-arise from any walk of life, as the Watcher chooses those who stand against overwhelming peril for the sake of others. Occasionally, Helm looks into the heart of a mortal in the path of a great calamity and-if he judges them worthy-invests them with his power. Everwatch Knights The Everwatch Knights is a mercenary knighthood formed by Helm's faithful. The Everwatch makes Helm's vigilance readily available and gen...