Karametra

D&D 2024 deity: Karametra. Source: Theros: No Silent Secret. pantheon Theros, domains Life, Nature Karametra is recognized as the serene, maternal god of the harvest, her arms spread wide as she offers bounty to her worshipers or cradles communities in her embrace. Almost every human settlement contains at least a modest shrine to solicit her favor, and she is closely associated with Setessa, the center of her worship. Wise and even-tempered, Karametra values community, stability, and the balance of nature. She is the god of maternity, family, orphans, domestication, and agriculture, as well as defense of the home and territory. Karametra appears to mortals as a motherly figure with hair made of ordered rows of leaves that shroud her eyes from view. She is always shown in art (and often seen in Nyx) seated on her throne, which is formed from a tangle of grape vines growing out of a collection of jugs and amphorae that surround her. An elaborately carved wooden canopy extends above her, and a giant sable-her faithful companion-curls around the base of the throne at her feet. In one hand, she holds a harvester's scythe. Karametra's Influence Karametra governs nature as it comes into play in the lives of mortals, representing domesticated nature-a bounteous, nurturing provider. But she also reminds mortals that they are part of the natural world; they are animals that eat and digest and reproduce and sleep, and Karametra is influential in all of that, as well. Mortals seek her favor because the fertility of nature is necessary for their existence. It isn't her wrath they fear-she is not a god of storms or plagues-but her withdrawal. Without her, plants, livestock, families, and communities simply fail to thrive. Her goodwill is a bulwark against both physical starvation and starvation of the spirit: despair, loneliness, and moral weakness. Karametra promises that spring will always come again, trees will always bear fruit, and flocks will always bear young. Children...