Pub

D&D 2024 bastion facility: Pub. Source: Dungeon Master's Guide (2024). facility type Special, level 13, space Roomy, Vast, orders Research Folks come here to consume tasty beverages and socialize. Your Pub might be a bar, coffee shop, or tea room, and it might have a colorful name, such as the Rusty Flagon or the Dragon's Loft. The facility's hireling, who serves as the bartender, maintains a network of spies scattered throughout nearby communities. These spies are useful sources of information and frequent the Pub, often incognito. Research: Information Gathering When you issue the Research order to this facility, you commission the Pub's bartender to gather information from spies who are aware of all important events happening within 10 miles of your Bastion over the next 7 days. During that time, these spies can divulge the location of any creature that is familiar to you, provided the creature is within 50 miles of your Bastion and not hidden by magic or confined to a location that the DM deems is beyond the spy network's ability to locate. If the spies learn the target's location, they also learn where that creature has been for the previous 7 days. Pub Special The Pub has one magical beverage on tap, chosen from the options below: Bigby's Burden Drinking a pint of this beverage grants you the "enlarge" effect of an Enlarge/Reduce spell that has a duration of 24 hours (no saving throw allowed). Kiss of the Spider Queen Drinking a pint of this beverage grants you the effect of a Spider Climb spell that has a duration of 24 hours. Moonlight Serenade Drinking a pint of this beverage gives you Darkvision out to 60 feet for 24 hours. If you already have Darkvision, its range is extended by 60 feet for the same duration. Positive Reinforcement Drinking a pint of this beverage gives you Resistance to Necrotic damage for 24 hours. Sterner Stuff For 24 hours after drinking a pint of this beverage, you automatically succeed on saving throws to avoid or end the Frighte...