Blade of Zenith
D&D 2024 item: Blade of Zenith. Source: Fumble. type Weapon, Artifact rarity, Requires attunement, properties Heavy, Two-Handed, damage 2d8 Slashing + 2d6 Ra... Greatsword, artifact, requires attunement Weapon You have a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a Fiend with this weapon, the target takes an extra 1d6 Radiant damage from the weapon. Light Source This weapon sheds Bright Light in a 60-foot radius. Spellcasting Focus This weapon can serve as an Arcane Focus or Holy Symbol for your spellcasting. Spellblade If you are a spellcaster, you can wield this weapon using your spellcasting ability for the attack and damage rolls. If you do so, you can ignore the H property. Spellcasting This weapon allows you to cast the Light, Dancing Lights, and Continual Flame spells without requiring Concentration or Material components. The spells last until dispelled. As an action, you can dispel any number of magical light sources created by this weapon. Burning Zenith As an action, you can ignite the blade with holy flames that envelop you and the blade. Until you extinguish the flames, you are under the effect of the Fire Shield spell, and each attack you make is empowered by the Blinding Smite spell cast using a 5th-level spell slot. When you ignite the blade and at the start of each subsequent turn, you take 5d10 Fire damage and 5d10 Radiant damage until you extinguish the blade. You can extinguish the blade as an action. Requires attunement Weapon Artifact Heavy, Two-Handed