
Eye of Vecna
D&D 2024 item: Eye of Vecna. Source: Dungeon Master's Guide (2024). type Wondrous Item, Artifact rarity, Requires attunement Vecna was a mighty wizard who, through magic and conquest, forged a terrible empire. For all his power, however, Vecna feared death and took steps to prevent his demise by becoming a lich. A treacherous lieutenant named Kas brought Vecna's rule to an end in a terrible battle. Of Vecna, all that remained were one hand and one eye, grisly Artifacts that still seek to work Vecna's will in the world. The Eye of Vecna and the Hand of Vecna are separate Artifacts that might be found together or separately. The eye looks like a bloodshot organ torn free from the socket. The hand is a shriveled left extremity. Random Properties of the Eye and Hand The Eye of Vecna has the following random properties: 1 Artifact Properties; Minor Beneficial Properties property 1 Artifact Properties; Major Beneficial Properties property 1 Artifact Properties; Minor Detrimental Properties property Attuning to the Eye To attune to the eye, you must press it into your empty socket. The eye grafts itself to your head and remains there until you die. If the eye is ever removed, you die. Properties of the Eye While you are attuned to the eye, your alignment is Neutral Evil, and you gain the following benefits: Truesight You have Truesight out to 240 feet. Spellcasting The eye has 8 charges and regains 1d4 + 4 expended charges daily at dawn. You can cast a spell on the Eye of Vecna Spells table from the eye (save 18). The table indicates how many charges you must expend to cast the spell. Each time you cast a spell from the eye, there is a 5 chance that Vecna tears your soul from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM's control. Clairvoyance 2 Crown of Madness 1 Disintegrate 4 Dominate Monster 5 Eyebite 4 Eye of Vecna Spells X-ray Vision You can take a Magic action to gain X-ray vision with a...