Staff of Telekinesis
D&D 2024 item: Staff of Telekinesis. Source: TalPsi. type Melee Weapon, Very Rare rarity, Requires attunement by a talent, properties Versatile, damage 1d6 b... Melee Weapon, Very Rare This staff has 10 charges. While holding it, you can expend 1 or more of its charges to manifest one of the following powers from it, using your talent power save DC: fulcrum (4 charges), gravitational collapse (4 charges), repel (1 charge), or telekinetic burst (2 charges). Additionally, while holding the staff, you can expend 1 charge to give yourself a flying speed of 60 feet until the end of your next turn (no action required). If you already have a flying speed, that speed increases by 60 feet until the end of your next turn. The staff regains 1d6 + 4 expended charges daily at dawn. Requires attunement by a talent Melee Weapon Very Rare Versatile