Staff of the Coven

D&D 2024 item: Staff of the Coven. Source: Fumble. type Staff, Very Rare rarity, Requires attunement by a Druid or Witch, properties Versatile (1d8), damage... Staff, very rare, requires attunement by a Druid or Witch This Staff can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls. The Staff has 20 Charges and regains 2d8 + 4 expended Charges daily at dawn. If you expend the last Charge, roll a d20. On a 1, the Staff retains its +2 bonus to attack rolls and damage rolls but loses all other properties. On a 20, the Staff regains 1d8 + 2 Charges. Spells While holding the Staff, you can use a Magic action to cast one of the spells on the Staff of the Coven Spells table, using your spell save DC, spell attack bonus, and level. The table indicates how many Charges you must expend to cast the spell. Bestow Curse (level 5 version) 5 Cackle 0 Chill Touch 0 Cure Wounds 1 Globe of Invulnerability 6 Tasha's Hideous Laughter 1 Hold Monster 5 Mass Cure Wounds 5 Remove Curse 3 Wall of Force 5 Staff of the Coven Spells Punishing Curse When a creature that you can see within 60 feet of you damages you or forces you to make a saving throw, you can take a Reaction to cast Bestow Curse on the creature, ignoring the spell's normal range and paying its Charge cost as normal. When you cast the spell in this way, it doesn't require Concentration and has a duration of 1 minute, but ends early if you cast the spell again. Requires attunement by a Druid or Witch Staff Very Rare Versatile (1d8)