
Sword of Zariel
D&D 2024 item: Sword of Zariel. Source: Baldur's Gate: Descent Into Avernus. type Melee Weapon, Artifact rarity, Requires attunement by a creature the sword... This longsword belonged to the angel Zariel before her fall from grace. Fashioned from celestial steel, it gives off a faint glow and hum. The weapon chooses who can attune to it and who can't. It desires a wielder who embodies bravery and heroism. Attunement The sword allows you to attune to it immediately, without having to take a short rest. The first time you attune to the sword, you are transformed into a heavenly, idealized version of yourself, blessed with otherworldly beauty and a touch of heaven in your heart. Neither magic nor divine intervention can reverse this transformation. Your alignment becomes lawful good, and you gain the following traits: Angelic Language You can speak, read, and write Celestial. Celestial Resistance You have resistance to necrotic and radiant damage. Divine Presence Your Charisma score becomes 20, unless it is already 20 or higher. Feathered Wings You sprout a beautiful pair of feathered wings that grant you a flying speed of 90 feet and the ability to hover. If you already have a different kind of wings, these new wings replace the old ones, which fall off. Truesight Your eyes become luminous pools of silver. You can see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, perceive the original form of a shapechanger or a creature that is transformed by magic, and see into the Ethereal Plane, all within a range of 60 feet. New Personality You gain new personality traits, determined by rolling once on each of the following tables. These traits override any conflicting personality trait, ideal, bond, or flaw. 1 I treat all beings, even enemies, with respect. 2 I won't tell a lie. 3 I enjoy sharing my philosophical worldview and experiences with others. 4 I cut right to the c...