Downtime and Franchise Activity: Philanthropic Enterprise
D&D 2024 rule: Downtime and Franchise Activity: Philanthropic Enterprise. Source: Acquisitions Incorporated. rule type Rule It can feel great to give to charity and help those in need. Pretending to care about others can also be a great way to earn favor with governments and nobility, gain tax write-offs, or win over customers. Head Office might suggest (or even require) that a franchise undertake this activity if it has recently gained negative publicity or been discovered to engage in shady activities. Franchise members should select a philanthropic cause related to a nearby area, settlement, or group of people. Example causes include such efforts as picking up trash from roads or forests, improving schools, and raising funds for victims of a recent disaster. (That last one is an especially good idea if the disaster was caused by the franchise). Success benefits the franchise by helping the selected cause-or at least giving the appearance of having done so. Failure might worsen both the underlying issue and the franchise's reputation. Resources The philanthropic exercise activity requires at least one workweek of effort, and incurs 50 gp per franchise rank in expenses. Resolution One character or staff member involved in the philanthropic enterprise makes an ability check determined by the DM. A Charisma check using the character's choice of skill is often appropriate, but the DM might decide that a specific philanthropic approach requires a different ability and skill. A character with the documancer or occultant position gains a +1 bonus to the check. The total of the check determines the outcome, as shown on the Philanthropic Enterprise table. 1-5 The philanthropic enterprise is a disaster. The cause is left severely worse off, and literally everyone blames the franchise. 6-10 The cause shows no real improvement, and people are slow to accept the franchise's claims of wanting to help. 11-15 The franchise is praised for its help in improving the chosen cause....