Mysterious Islands
D&D 2024 rule: Mysterious Islands. Source: Ghosts of Saltmarsh. rule type Rule Small islands dot most oceans, distant or unexplored locales that might host all manner of adventures. The following rules can be used to generate any islands the characters might encounter. Island Size These rules are used to generate islands with areas roughly 1d6 miles long and 1d6 miles wide. Most islands aren't perfect rectangles, and most coastlines aren't perfectly straight, so feel free to make areas of the island shorter, longer, thinner, or wider as you see fit. Island Habitat An island can have any habitat that seems appropriate for the clime it occupies. For example, islands of floating ice are found in arctic seas, while islands with jungle habitats are found in tropical waters. Not all islands are created by nature, though. A powerful spellcaster or divine being could conjure an island made of crystal, iron, or any material you choose. Island Theme Each island encountered has a theme chosen or rolled on the Island Theme table. This theme defines the island's story in one broad stroke. Once you have a theme, consult its section after the table to determine related details and story hooks. 1 Alien 2 Cursed 3 Hostile 4 Sanctum 5 Welcoming 6 Wild Island Theme Alien Alien islands are inhabited by isolated creatures with ways of life beyond most beings' comprehensions. Everything about the culture of the island, from architecture to food, is unfamiliar and unsettling to outsiders. At your discretion the inhabitants of the island might speak, read, and write a language all their own. 1 Aboleth 2 Beholder 3 Death slaad 4 Kraken Alien Island Leader 1 1d6 Berserker and 5d10 Tribal Warrior 2-3 1d6 Cult Fanatic and 5d10 Cultist 4 1d6 Lizardfolk Shaman and 5d10 lizardfolk 5 1d6 Bullywug Croaker (see appendix C) and 5d10 Bullywug 6 1d8 Locathah Hunter (see appendix C) and 3d10 locathah (see appendix C) Alien Island Inhabitants 1 The inhabitants try to force the characters to serve thei...