Prophet's Gambit
D&D 2024 rule: Prophet's Gambit. Source: Curse of Strahd. rule type Optional Game Designed by Sean Goodison, for 3-5 players, using the How To Play Set Up: Separate out the High Deck cards, marked with the Crown symbol. Shuffle them, and place this deck to one side. Choose a Dealer to shuffle the remaining cards, called the Common Deck. The person to the Dealer's left then draws a card from this deck and places it face-up in the centre of the table. This is the Focus card. The Dealer then places one card per player face-down around the Focus. These are the player's Fate cards. Players may look at their own Fate card at any time. Each player is then dealt 6 cards and the Common Deck is placed within easy reach of all players. Discarded cards should be placed face-up, next to the Common Deck. The goal of the game is to refine your hand down to 3 cards, which will be combined with the hidden Fate cards and shared Focus card to make the best hand possible. The Bid: Each player selects one card from their hand, these are all played face-up simultaneously. Round 1: The player with the highest numbered card in front of them may discard their Fate card and replace it with a new card from the deck. They then take the first turn this round. Each player takes a turn (moving clockwise) to Play one card from their hand, covering their previously played card, or discard a card to Risk activating the top card of the High Deck. Play: If the card is a Master (an unnumbered Common Deck card) or has a number lower than that of the player to their right then the current player may draw a new card from the Common Deck before discarding one from their hand. Risk: Each card in the High Deck triggers a different special ability which is resolved immediately before being discarded. These abilities are detailed in the section titled 'High Deck Rules'. Once each player has had one turn a new round begins. Round 2 is the same as the first. The Execution: After the second round the player wh...