Kithkin

Kithkin

D&D 2024 species: Kithkin. Source: Lorwyn: First Light. creature type Humanoid, Small size, speed 30 ft. Brave You have Advantage on saving throws you make to avoid or end the Frightened condition. Halfling Nimbleness You can move through the space of any creature that is a size larger than you, but you can't stop in the same space. Luck When you roll a 1 on the d20 of a D20 Test, you can reroll the die, and you must use the new roll. Naturally Stealthy You can take the Hide action even when you are obscured only by a creature that is at least one size larger than you. Kithkin Lineage As a native of either Lorwyn and Shadowmoor, you may gain additional traits. Lorwyn You do not gain any additional traits. Shadowmoor You have Darkvision with a range of 120 feet. Kithkin are short folk with stout legs, long arms, and sturdy torsos. Their broad faces; round ears; and large, expressive eyes lend them a vaguely ursine appearance. Most kithkin are linked by an empathic web that lets them sense the feelings of nearby kithkin. Because of this connection, many kithkin trust each other implicitly. Some kithkin remove themselves from this empathic web temporarily or even permanently for a variety of reasons, often due to trauma suffered during the Phyrexian invasion (see "Lorwyn-Shadowmoor's History"). Regardless, kithkin typically believe that betraying their own is a heinous crime. In Lorwyn Lorwyn kithkin live in pastoral villages called clachans and welcome outsiders into their communities. These kithkin collect their cultural heritage in a tome called the Book of Kith and Kin. They also often entertain many superstitions, particularly related to Lorwyn's incarnations of nature. In Shadowmoor Shadowmoor kithkin are more insular and xenophobic. They mostly live in fortified settlements called douns, where strict customs to preserve the social order. Shadowmoor kithkin leaders keep a close eye on their communities, monitoring for any sign of crime or treason. Humanoid Sma...