Frost Fingers

D&D 2014 spell: Frost Fingers. Source: Icewind Dale: Rime of the Frostmaiden. level 1, school Evocation, casting time 1 action, range 15 feet (15-foot cone),...

Freezing cold blasts from your fingertips in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 2d8 cold damage on a failed save, or half as much damage on a successful one. The cold freezes nonmagical liquids in the area that aren't being worn or carried.

At Higher Levels

At Higher Levels When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

Source: Icewind Dale: Rime of the Frostmaiden, p. 318 - Licenses and attribution