Gust
D&D 2024 spell: Gust. Source: Xanathar's Guide to Everything. level 0, school Transmutation, casting time 1 action, range 30 feet, duration Instantaneous You seize the air and compel it to create one of the following effects at a point you can see within range: One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you. You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn't pushed with enough force to cause damage. You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to ripple in a breeze. Bard: College of Lore Bard: College of the Moon Cleric: Arcana Domain Cleric: Nature Domain Cleric: Strength Domain (PSA) Druid: Circle of the Land Fighter: Eldritch Knight Rogue: Arcane Trickster Druid Sorcerer Wizard Transmutation 1 action 30 feet Instantaneous