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Maddening Darkness
D&D 2014 spell: Maddening Darkness. Source: Xanathar's Guide to Everything. level 8, school Evocation, casting time 1 action, range 150 feet, duration Concen...
Magical darkness spreads from a point you choose within range to fill a 60-foot-radius sphere until the spell ends. The darkness spreads around corners. A creature with darkvision can't see through this darkness. Non-magical light, as well as light created by spells of 8th level or lower, can't illuminate the area. Shrieks, gibbering, and mad laughter can be heard within the sphere. Whenever a creature starts its turn in the sphere, it must make a Wisdom saving throw, taking 8d8 psychic damage on a failed save, or half as much damage on a successful one.
Source: Xanathar's Guide to Everything, p. 160 - Licenses and attribution