Mephitic Vapors
D&D 2024 spell: Mephitic Vapors. Source: GuideDrakkenheim. level 6, school Conjuration, casting time 1 action, range 120 feet, duration Concentration, up to... 6th-level Conjuration You douse a 20-foot radius area centered on a point you can see within range with acrid slime, which remains for the spell's duration. The area becomes difficult terrain, and any creature wholly within the area is blinded and can't take reactions. A creature who starts its turn in the area must succeed on a Constitution saving throw or take 2d8 poison damage and 2d8 acid damage and gain one level of exhaustion. Apothecary Conjuration 1 action 120 feet Concentration, up to 10 minutes