Chapter 2: The Sinister Secret of Saltmarsh - Ghosts of Saltmarsh
Chapter 2: The Sinister Secret of Saltmarsh. Four miles east of Saltmarsh, just inland of the old coast road, stands a haunted house. Until twenty years ago, it had been the residence of an aged alchemist of sinister reputation. Even then, locals avoided the house because of its owner's mysterious activities. Now, two decades after the unexplained disappearance of its occupant, the house has taken on an even greater air of evil and mystery. Dilapidated and long abandoned, the house presents an unwholesome appearance. Those hardy souls who have infrequently sought entry (pursuing rumors of a secret hoard of alchemical gold) all returned with naught save grim tales of decaying chambers presided over by monstrous perils. Indeed, such is the reputation of the house that the fields around it, though prime agricultural land, remain untended and rank with weeds. This adventure is designed for four to six 1st-level characters. If the characters complete both portions, "The Haunted House" and "The Sea Ghost," they are likely to reach 3rd level. About the Original Produced by the UK branch of TSR in 1981, Sinister Secret of Saltmarsh was designed by Dave J. Brown and Don Turnbull. It was a revelation at the time, marking the first appearance in a D&D adventure of a haunted house and a raid on a sailing ship. It also set the tone for TSR UK's subsequent output, which often featured strong, central narratives that challenged players to take a creative approach to problem solving. They usually included multiple, smaller locations to explore, lending a sense of variety to a single adventure. Background In recent times, there have been reports of fearsome hauntings, horrible shrieks, and eerie lights emanating from the dismal place. Now, not even the bravest of the area's denizens dare to approach the house, let alone enter it. If the characters seek anyone in Saltmarsh who has been in the place, they initially find no one. Persistent questioning of the town's inhabitants makes...