
Keys from the Golden Vault
Keys from the Golden Vault. Introduction-A Collection of Heists. Using the Adventures. Running the Adventures. The Golden Vault. Heist Complications. The Murkmire Malevolence. Adventure Background. Using the Golden Vault. A Cry for Help. The Opening Gala. Varkenbluff Museum of Natural History. V1: Grand Entrance. V2: Museum Shops. V3: Ancient Plants Exhibit. V4: Ancient Cultures Exhibit. V5: Curator's Office. V6: Records Room. V7: Break Room and Storage. V8: Creatures of the Past Exhibit. V9: Underground Wonders Exhibit. V10: Archaeology Display. V11: Unearthed Café. V12: Prehistoric Predators Exhibit. V13: Gemstone Wing. V14: Access Hallway. V15: Privies. V16: Basement. V17: Attic. Conclusion. The Murkmire Stone. The Stygian Gambit. Adventure Background. Using the Golden Vault. Starting the Adventure. Planning the Heist. The Afterlife Casino. A1: Docking Area. A2: Avernus. A3: Dis. A4: Minauros. A5: Bar Malbolge. A6: Phlegethosian Spa & Stygian Baths. A7: Laundry. A8: Cirque Maladomini. A9: Cania. A10: Waterfall Overlook. A11: Nessus. A12: Staging Area and Animal Cages. A13: Employee Lounge. A14: Quentin's Office. A15: Clerk's Office. A16: Security Office. A17: Holding Cells. A18: Back Hallways. A19: Vault. Conclusion. Reach for the Stars. Adventure Background. Using the Golden Vault. Adventure Hooks. Meeting Elra. Elra's Camp. Delphi Mansion. D1: Foyer. D2: Dining Hallway. D3: Dining Room. D4: Kitchen. D5: Pantry. D6: Parlor. D9: Guest Bedrooms. D10: Balcony. D12: Gallery. D13: Alchemy Lab. D14: Meditation Room. D15: Markos's Bedroom. D16: Student Quarters. D17: Bathroom. D18: Third-Floor Hall. D19: Eldritch Observation Room. D20: Component Storage. D21: Star-Map Room. D22: Storage Rooms. D23: Wine Cellar. D24: Temple. D25: Storage. D27: Ritual Room. Conclusion. Stat Blocks. Prisoner 13. Adventure Background. Adventure Hooks. Using the Golden Vault. Varrin's Proposition. Trek to the Prison. Revel's End. R1: Dock. R2: Elevator. R3: Guard Rooms. R4: Hospital. R5:...