Fire and Darkness - Keys from the Golden Vault
Fire and Darkness. An Adventure for 11th-Level Characters For centuries, a powerful efreeti named Vrakir sent his armies against numerous foes and burned countless cities to ash. Now, the tyrant has found an artifact of unimaginable evil: the Book of Vile Darkness (Variant). In this heist, the heroes must infiltrate Brimstone Hold, the prison-fortress where Vrakir has locked away the Book of Vile Darkness (Variant), and escape with the efreeti's prize. The characters' contact is an arcanaloth named Nebukath, the hold's duplicitous administrator, who secretly covets the book and plans to betray the heroes as soon as the group recovers it. An efreeti's fortress holds the Book of Vile Darkness. Good luck storming this castle Adventure Background Vrakir obtained the Book of Vile Darkness (Variant) by accident. The efreeti knew the red dragon Drendarylix laired only a few days' ride from Brimstone Hold, one of Vrakir's fortresses. Many adventurers over the years tried to slay the foul creature, which had attacked and looted nearby villages for decades. One day, word reached Vrakir that Drendarylix had been slain but that the dragon's vanquishers had also perished in the battle. Thinking the lair would be easy to plunder, Vrakir set off with a contingent of warriors to claim its riches. When he arrived, however, Vrakir learned the truth: the adventurers who had supposedly slain Drendarylix were cultists who had arrived to worship the wicked beast. Worse, the cult was conducting a ritual to turn Drendarylix into a dracolich. Displeased with the idea of a dracolich on his doorstep, Vrakir slew the cultists before they could finish the ritual, destroying Drendarylix in the process. Only once the dust settled did the efreeti learn what had given the cultists their power: the Book of Vile Darkness (Variant). Without hesitation, Vrakir claimed the artifact, taking it to Brimstone Hold to plot how best to use it to fuel his evil. Hooks and Rewards If you're not using the Gold...