Spells - Player's Handbook (2014)

Spells. This chapter describes the most common spells in the worlds of Dungeons & Dragons. The chapter begins with the spell lists of the spellcasting classes. The remainder contains spell descriptions, presented in alphabetical order by the name of the spell. Bard Spells Cantrips (0 Level) Blade Ward Dancing Lights Friends Light Mage Hand Mending Message Minor Illusion Prestidigitation True Strike Vicious Mockery 1st Level Animal Friendship Bane Charm Person Comprehend Languages Cure Wounds Detect Magic Disguise Self Dissonant Whispers Faerie Fire Feather Fall Healing Word Heroism Identify Illusory Script Longstrider Silent Image Sleep Speak with Animals Tasha's Hideous Laughter Thunderwave Unseen Servant 2nd Level Animal Messenger Blindness/Deafness Calm Emotions Cloud of Daggers Crown of Madness Detect Thoughts Enhance Ability Enthrall Heat Metal Hold Person Invisibility Knock Lesser Restoration Locate Animals or Plants Locate Object Magic Mouth Phantasmal Force See Invisibility Shatter Silence Suggestion Zone of Truth 3rd Level Bestow Curse Clairvoyance Dispel Magic Fear Feign Death Glyph of Warding Hypnotic Pattern Leomund's Tiny Hut Major Image Nondetection Plant Growth Sending Speak with Dead Speak with Plants Stinking Cloud Tongues 4th Level Compulsion Confusion Dimension Door Freedom of Movement Greater Invisibility Hallucinatory Terrain Locate Creature Polymorph 5th Level Animate Objects Awaken Dominate Person Dream Geas Greater Restoration Hold Monster Legend Lore Mass Cure Wounds Mislead Modify Memory Planar Binding Raise Dead Scrying Seeming Teleportation Circle 6th Level Eyebite Find the Path Guards and Wards Mass Suggestion Otto's Irresistible Dance Programmed Illusion True Seeing 7th Level Etherealness Forcecage Mirage Arcane Mordenkainen's Magnificent Mansion Mordenkainen's Sword Project Image Regenerate Resurrection Symbol Teleport 8th Level Dominate Monster Feeblemind Glibness Mind Blank Power Word Stun 9th Level Foresight Power Word Heal Power...