Island Locations - The Tortle Package
Island Locations. The following locations are keyed to map 1. Ahoyhoy Ahoyhoy - DM Ahoyhoy - Player The tortle fort of Ahoyhoy (see map 2) is situated on the northwest coast of the island. Tortles come here to socialize, lay eggs, and meet with traders. The place has no government. Tortles and guests are expected to be on their best behavior, and those who become a nuisance are asked to leave-or forced out, if necessary. At any given time, Ahoyhoy is home to 4d6 adult tortle (see "Tortles,"), 2d6 young tortles (noncombatants with AC 14 and 2 hit points each), and an old tortle druid named Mudgraw (for roleplaying notes, see "Tortle Guides,"; for statistics, see "Tortles,"). Four of the adult tortles stand watch on the ramparts (two in 3 and two in 9). The remainder sleep on woven mats or busy themselves with crafts and projects (making crossbow bolt, gutting fish, repairing weather damage to the fort, and so forth). The tortles prefer to sleep without roofs over their heads. They lay their eggs in special areas covered with rope nets to protect the eggs from large flying predators. If the characters prod the tortles of Ahoyhoy for lore about the island and its inhabitants, each tortle they talk to shares one piece of useful information. Roll a d8 and consult the Ahoyhoy Lore table to determine what information is shared. 1 There are several shipwrecks off the northern point of the island. Most of the wrecks have been plundered, but receding sand and water might reveal something precious yet to be claimed. It's safest to explore the wrecks at low tide. A two-headed dinosaur haunts the shallows at high tide. 2 There's an old trail leading from Ahoyhoy to Dangwaru, high up on the mountainside. Tortles built the Typhoon Palace a century ago for the survivors of a shipwreck, but it's been abandoned for years. Evil spirits now watch over the palace, which is said to be full of treasure. (If characters press for more information, share the additional bits of lore in the...