Chapter 7: Treasure - Dungeon Master's Guide (2024)

Chapter 7: Treasure. The Black Dragon Onyx guards her treasure hoard in the ruins of Xak Tsaroth Adventurers strive for many things, including glory, knowledge, and justice. Many adventurers also seek something more tangible: treasure. This chapter presents treasure in all its forms, from coins to magic items. Treasure Themes Monsters have treasure preferences, as explained in the Monster Manual. These preferences are expressed as themes, which helps you determine what treasures are found in monsters' hoards, as summarized in the Treasure Themes table. For advice on how to include treasure in an adventure, see chapter 4. To randomly determine a magic item found as treasure, use the tables at the end of this chapter. Arcana Gemstones plus magic items of an eldritch or esoteric nature Armaments Coins or trade bars plus magic items that are useful in battle Implements Coins, trade bars, or trade goods plus magic items that focus on utility Relics Art objects plus magic items that have religious origins or purposes Treasure Themes Coins The most basic type of treasure is money, including Copper Pieces (CP), Silver Pieces (SP), Electrum Pieces (EP), Gold Pieces (GP), and Platinum Pieces (PP). See the Player's Handbook for their Coins; Coin Values. Fifty coins of any type weigh 1 pound. Trade Bars Because large numbers of coins can be difficult to transport and account for, many merchants prefer to use trade bars-ingots of precious metals and alloys (usually silver). These bars are valued by weight, as shown in the Trade Bars table. silver bar (2-pound) 10 GP 5 in. long × 2 in. wide × 1/2 in. thick silver bar (5-pound) 25 GP 6 in. long × 2 in. wide × 1 in. thick gold bar (5-pound) 250 GP 5 in. long × 2 in. wide × 3/4 in. thick Trade Bars Trade Goods Merchants commonly exchange trade goods without using currency. The Trade Goods table shows the value of commonly exchanged goods. 1 CP 1 lb. of wheat 2 CP 2 lb. of flour or one chicken 5 CP 1 lb. of salt 1 SP 1 lb. of iron...