Variant Noble (Retainers)

D&D 2024 background: Variant Noble (Retainers). Source: Player's Handbook (2014). skills History, Persuasion Skill Proficiencies: History, Persuasion Tool Proficiencies: One type of gaming set Languages: One of your choice Equipment: A set of fine clothes, a signet ring, a scroll of pedigree, and a purse containing 25 gp Feature: Retainers You have the service of three retainers loyal to your family. These retainers can be attendants or messengers, and one might be a majordomo. Your retainers are commoner who can perform mundane tasks for you, but they do not fight for you, will not follow you into obviously dangerous areas (such as dungeons), and will leave if they are frequently endangered or abused. Suggested Characteristics Nobles are born and raised to a very different lifestyle than most people ever experience, and their personalities reflect that upbringing. A noble title comes with a plethora of bonds-responsibilities to family, to other nobles (including the sovereign), to the people entrusted to the family's care, or even to the title itself. But this responsibility is often a good way to undermine a noble. 1 My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the world. 2 The common folk love me for my kindness and generosity. 3 No one could doubt by looking at my regal bearing that I am a cut above the unwashed masses. 4 I take great pains to always look my best and follow the latest fashions. 5 I don't like to get my hands dirty, and I won't be caught dead in unsuitable accommodations. 6 Despite my noble birth, I do not place myself above other folk. We all have the same blood. 7 My favor, once lost, is lost forever. 8 If you do me an injury, I will crush you, ruin your name, and salt your fields. 1 Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good) 2 Responsibility. It is my duty to respect the authority of those above me...