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Ashen Warhorse
- STR
- 18 (+4)
- DEX
- 12 (+1)
- CON
- 13 (+1)
- INT
- 2 (-4)
- WIS
- 12 (+1)
- CHA
- 7 (-2)
Trampling Charge.
If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Ashen Creature.
When the horse drops to 0 hit points, it is reduced to a pile of ash, and any equipment it was wearing or carrying falls to the ground.
Actions
Hooves.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Find this creature in the encounter builder

Source: Keys from the Golden Vault, p. 158 - Licenses and attribution