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Commoner
- STR
- 10 (+0)
- DEX
- 10 (+0)
- CON
- 10 (+0)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 10 (+0)
Training.
The commoner has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club.
Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Find this creature in the encounter builder
.webp)
Source: Stranger Things: Welcome to the Hellfire Club, p. 77 - Licenses and attribution