Dardew

Medium Fiend, Chaotic Neutral

STR
18 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
14 (+2)
WIS
12 (+1)
CHA
16 (+3)

Actions

Multiattack.

Dardew makes two attacks, using Fiery Claw or Power Chord in any combination.

Fiery Claw.

Melee Attack Roll: +7, reach 5 ft. Hit: 8 (1d8 + 4) Slashing damage plus 7 (2d6) Fire damage.

Power Chord.

Constitution Saving Throw: DC 14, one creature Dardew can see within 120 ft. Failure: 13 (3d6 + 3) Thunder damage.

Bonus Actions

Silver Tongue.

Charisma Saving Throw: DC 14, one creature Dardew can see within 60 feet. Failure: The creature has the Charmed condition until the start of Dardew's next turn.

Find this creature in the encounter builder

Dardew

Source: Stranger Things: Welcome to the Hellfire Club - Licenses and attribution