Draconic Spirit

Large Dragon, Neutral

STR
19 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
14 (+2)
Shared Resistances.

When you summon the spirit, choose one of its Resistances. You have Resistance to the chosen damage type until the spell ends.

Actions

Multiattack.

The spirit makes a number of Rend attacks equal to half the spell's level (round down), and it uses Breath Weapon.

Rend.

Melee Attack Roll: Bonus equals your spell attack modifier, reach 10 feet. Hit: 1d6 + 4 + the spell's level Piercing damage.

Breath Weapon.

Dexterity Saving Throw: DC equals your spell save DC, each creature in a 30-foot Cone. Failure: 2d6 damage of a type this spirit has Resistance to (your choice when you cast the spell). Success: Half damage.

Find this creature in the encounter builder

Draconic Spirit

Source: Player's Handbook (2024), p. 325 - Licenses and attribution