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Draconic Spirit
- STR
- 19 (+4)
- DEX
- 14 (+2)
- CON
- 17 (+3)
- INT
- 10 (+0)
- WIS
- 14 (+2)
- CHA
- 14 (+2)
Shared Resistances.
When you summon the spirit, choose one of its Resistances. You have Resistance to the chosen damage type until the spell ends.
Actions
Multiattack.
The spirit makes a number of Rend attacks equal to half the spell's level (round down), and it uses Breath Weapon.
Rend.
Melee Attack Roll: Bonus equals your spell attack modifier, reach 10 feet. Hit: 1d6 + 4 + the spell's level Piercing damage.
Breath Weapon.
Dexterity Saving Throw: DC equals your spell save DC, each creature in a 30-foot Cone. Failure: 2d6 damage of a type this spirit has Resistance to (your choice when you cast the spell). Success: Half damage.
Find this creature in the encounter builder

Source: Player's Handbook (2024), p. 325 - Licenses and attribution