Guard

Small or Medium Humanoid, Neutral

STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)

Actions

Spear.

Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.

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Guard

Source: Stranger Things: Welcome to the Hellfire Club, p. 162 - Licenses and attribution