Hazvongel

Huge Fiend (Demon), Chaotic Evil

STR
21 (+5)
DEX
20 (+5)
CON
16 (+3)
INT
12 (+1)
WIS
15 (+2)
CHA
11 (+0)
Magic Resistance.

The hazvongel has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The hazvongel makes three Talon attacks.

Talon.

Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 18 (3d8 + 5) piercing damage.

Blood Barrage (Recharge 5-6).

The hazvongel launches a spray of blood in a 90-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 27 (6d8) necrotic damage on a failed save or half as much damage on a successful one.

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Hazvongel

Source: Vecna: Eve of Ruin, p. 222 - Licenses and attribution