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Hell Hound
- STR
- 17 (+3)
- DEX
- 12 (+1)
- CON
- 14 (+2)
- INT
- 6 (-2)
- WIS
- 13 (+1)
- CHA
- 6 (-2)
Pack Tactics.
The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Multiattack.
The hound makes two Bite attacks.
Bite.
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 5-6).
Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.
Find this creature in the encounter builder
.webp)
Source: Stranger Things: Welcome to the Hellfire Club, p. 165 - Licenses and attribution