Jalynvyr Nir'Thinn

Small Elemental, Neutral Evil

STR
6 (-2)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Death Burst.

When Jalynvyr Nir'Thinn dies, it leaves behind a cloud of smoke that fills a 5-foot-radius sphere centered on its space. The sphere is heavily obscured. Wind disperses the cloud, which otherwise lasts for 1 minute.

Innate Spellcasting (1/Day).

Jalynvyr Nir'Thinn can innately cast dancing lights, requiring no material components. Its innate spellcasting ability is Charisma.

At will: dancing lights

Actions

Claws.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.

Cinder Breath (Recharge 6).

Jalynvyr Nir'Thinn exhales a 15-foot cone of smoldering ash. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded until the end of the mephit's next turn.

Find this creature in the encounter builder

Jalynvyr Nir'Thinn

Source: Keys from the Golden Vault, p. 155 - Licenses and attribution