Korex

Medium Humanoid (Elf), Chaotic Evil

STR
13 (+1)
DEX
16 (+3)
CON
14 (+2)
INT
8 (-1)
WIS
12 (+1)
CHA
15 (+2)
Sewer Speech.

Korex can comprehend and verbally communicate with Monstrosities.

Actions

Rancid Knife.

Melee Attack Roll: +5, reach 5 ft. Hit: 8 (2d4 + 3) Piercing damage plus 7 (2d6) Poison damage, and the target has the Poisoned condition until the start of Korex's next turn.

Entrancing Pipes.

Wisdom Saving Throw: DC 12, one creature Korex can see within 120 feet. Failure: 14 (4d6) Psychic damage, and the target has the Charmed condition until the start of Korex's next turn. Success: Half damage only.

Bonus Actions

Skitter.

Korex takes the Dash or Disengage action.

Find this creature in the encounter builder

Korex

Source: Stranger Things: Welcome to the Hellfire Club - Licenses and attribution