Markos Delphi

Medium Humanoid (Human, Warlock), Chaotic Neutral

STR
8 (-1)
DEX
15 (+2)
CON
12 (+1)
INT
17 (+3)
WIS
13 (+1)
CHA
16 (+3)
Spellcasting.

Markos casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):

1/day each: arms of Hadar, charm person, mage armor

Actions

Multiattack.

Markos makes two Ceremonial Blade attacks, two Psychic Orb attacks, or one of each.

Ceremonial Blade.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) poison damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Psychic Orb.

Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 10 (2d6 + 3) psychic damage.

Bonus Actions

Swap Space.

Markos targets one Medium or Small creature he can see within 30 feet of himself. The target must succeed on a DC 13 Constitution saving throw or it teleports, along with any equipment it is wearing or carrying, exchanging positions with Markos.

Find this creature in the encounter builder

Markos Delphi

Source: Keys from the Golden Vault, p. 53 - Licenses and attribution