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Swarm of Corrupted Rats
- STR
- 9 (-1)
- DEX
- 14 (+2)
- CON
- 10 (+0)
- INT
- 2 (-4)
- WIS
- 11 (+0)
- CHA
- 4 (-3)
Death Burst.
The rat explodes when it dies. Constitution Saving Throw: DC 10, each creature in a 10-foot Emanation originating from the rat. Failure: 2d4 Acid Damage. Success: Half damage.
Swarm.
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain Hit Points.
Actions
Bite.
Melee Attack Roll: +4, Reach 5 ft. Hit: 6 (2d4 + 2) Piercing damage or 1d4 + 2 Piercing damage if the swarm is Bloodied.
Find this creature in the encounter builder

Source: Stranger Things: Welcome to the Hellfire Club - Licenses and attribution