Manacles

D&D 2014 item: Manacles. Source: Player's Handbook (2014). type Adventuring Gear These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful 20 Dexterity check. Breaking them requires a successful 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful 15 Dexterity check. Manacles have 15 hit points. Adventuring Gear

Source: Player's Handbook (2014), p. 152 - Licenses and attribution