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Blindness/Deafness
D&D 2014 spell: Blindness/Deafness. Source: Player's Handbook (2014). level 2, school Necromancy, casting time 1 action, range 30 feet, duration 1 minute
You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
At Higher Levels
At Higher Levels When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Source: Player's Handbook (2014), p. 219 - Licenses and attribution