Failed to load data. Try again
Elemental Weapon
D&D 2014 spell: Elemental Weapon. Source: Player's Handbook (2014). level 3, school Transmutation, casting time 1 action, range Touch, duration Concentration...
A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: acid, cold, fire, lightning, or thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.
At Higher Levels
At Higher Levels When you cast this spell using a spell slot of 5th or 6th level, the bonus to attack rolls increases to +2 and the extra damage increases to 1d4. When you use a spell slot of 7th level or higher, the bonus increases to +3 and the extra damage increases to 1d4.
Source: Player's Handbook (2014), p. 237 - Licenses and attribution