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Finger of Death
D&D 2014 spell: Finger of Death. Source: Player's Handbook (2014). level 7, school Necromancy, casting time 1 action, range 60 feet, duration Instantaneous
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
Source: Player's Handbook (2014), p. 241 - Licenses and attribution