Harm
D&D 2024 spell: Harm. Source: Player's Handbook (2024). level 6, school Necromancy, casting time 1 action, range 60 feet, duration Instantaneous You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6 Necrotic damage, and its Hit Points maximum is reduced by an amount equal to the Necrotic damage it took. On a successful save, it takes half as much damage only. This spell can't reduce a target's Hit Points maximum below 1. Sorcerer: Divine Soul Cleric Necromancy 1 action 60 feet Instantaneous