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Ice Storm
D&D 2024 spell: Ice Storm. Source: Player's Handbook (2024). level 4, school Evocation, casting time 1 action, range 300 feet, duration Instantaneous
Hail falls in a 20-foot-radius, 40-foot-high Cylinder [Area of Effect] centered on a point within range. Each creature in the Cylinder [Area of Effect] makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one. Hailstones turn ground in the Cylinder [Area of Effect] into Difficult Terrain until the end of your next turn.
At Higher Levels
Using a Higher-Level Spell Slot The Bludgeoning damage increases by 2d8 for each spell slot level above 4.
Source: Player's Handbook (2024), p. 287 - Licenses and attribution