Phantom Steed

D&D 2014 spell: Phantom Steed. Source: Player's Handbook (2014). level 3, school Illusion, casting time 1 minute, range 30 feet, duration 1 hour, ritual

A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed. For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage.

Source: Player's Handbook (2014), p. 265 - Licenses and attribution