Ray of Sickness

D&D 2024 spell: Ray of Sickness. Source: Player's Handbook (2014). level 1, school Necromancy, casting time 1 action, range 60 feet, duration Instantaneous A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn. Artificer: Alchemist Bard: College of Lore Cleric: Death Domain Fighter: Eldritch Knight Rogue: Arcane Trickster Sorcerer: Lunar Sorcery Warlock: The Undying Sorcerer Wizard Necromancy 1 action 60 feet Instantaneous