Water Walk
D&D 2024 spell: Water Walk. Source: Player's Handbook (2014). level 3, school Transmutation, casting time 1 action, range 30 feet, duration 1 hour, ritual This spell grants the ability to move across any liquid surface-such as water, acid, mud, snow, quicksand, or lava-as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration. If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round. Bard: College of Lore Druid: Circle of the Land Sorcerer: Divine Soul Artificer Cleric Druid Ranger Sorcerer Transmutation 1 action 30 feet 1 hour