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Weird
D&D 2024 spell: Weird. Source: Player's Handbook (2024). level 9, school Illusion, casting time 1 action, range 120 feet, duration Concentration, up to 1 min...
You try to create illusory terrors in others' minds. Each creature of your choice in a 30-foot-radius Sphere [Area of Effect] centered on a point within range makes a Wisdom saving throw. On a failed save, a target takes 10d10 Psychic damage and has the Frightened condition for the duration. On a successful save, a target takes half as much damage only. A Frightened target makes a Wisdom saving throw at the end of each of its turns. On a failed save, it takes 5d10 Psychic damage. On a successful save, the spell ends on that target.
Source: Player's Handbook (2024), p. 341 - Licenses and attribution